SERVICES
Sound Design
I create high-quality, expressive sound assets that enhance immersion, realism, and narrative depth across a variety of interactive experiences.
Game Audio Implementation
I implement responsive, optimized audio using FMOD, Wwise, and Metasound, ensuring seamless integration with gameplay and real-time systems.
I compose original, stylistically coherent music tailored to the emotional and narrative needs of each project, both linear and adaptive.
Music Composition






EXPERIENCE
Master - Game Audio Production
Event Horizon School (Turin, IT)
2024 - 2025
Built a solid foundation in interactive audio and adaptive music implementation in Unreal Engine and Unity through academic training, using tools such as FMOD, Wwise, and Metasound.
Sound Design | Music
Self-Study | Musician
2012 - Present
Developed expertise in sound design and music composition through dedicated self-study and practice.
CONTACT ME
gabriele.fraternali95@gmail.com