SERVICES

Sound Design

I create high-quality, expressive sound assets that enhance immersion, realism, and narrative depth across a variety of interactive experiences.

black and gray audio mixer
black and gray audio mixer
Game Audio Implementation

I implement responsive, optimized audio using FMOD, Wwise, and Metasound, ensuring seamless integration with gameplay and real-time systems.

White zigzag line on a black background
White zigzag line on a black background

EXPERIENCE

Master - Game Audio Production

Event Horizon School (Turin, IT)

2024 - 2025

Built a solid foundation in interactive audio and adaptive music implementation in Unreal Engine and Unity through academic training, using tools such as FMOD, Wwise, and Metasound.

Sound Design | Music

Self-Study | Musician

2012 - Present

Developed expertise in sound design and music composition through dedicated self-study and practice.

A dimly lit music production setup featuring a computer screen displaying audio editing software. In the foreground, there's a blurred silhouette of a person working at the desk. Behind the monitor, audio equipment including a large speaker and soundproofing foam are visible.
A dimly lit music production setup featuring a computer screen displaying audio editing software. In the foreground, there's a blurred silhouette of a person working at the desk. Behind the monitor, audio equipment including a large speaker and soundproofing foam are visible.

CONTACT ME

gabriele.fraternali95@gmail.com

EMAIL:

gabriele.fraternali95@gmail.com

© 2025 di Gabriele Fraternali