GABRIELE FRATERNALI
SOUND DESIGNER


TECHNICAL SOUND DESIGNER
COMPOSER
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PORTFOLIO
Sound Design
- SHOWREEL -
This reel showcases original sound design for video games and TV series, from subtle ambiences to full-throttle action.
Crafted, mixed, and brought to life by me.
Best enjoyed with headphones.
FMOD
- MUSIC SYSTEM -


A collection of original music composed and implemented for video games and TV series, from intimate textures to epic battle.
Written, arranged, and produced by me.
Best enjoyed with headphones.

This showreel highlights the audio implementation workflow for "CROPOUT", a project developed in Unreal Engine 5 with FMOD integration for advanced audio design and interactivity.
Best enjoyed with headphones.
Game Audio Implementation
- SHOWREEL -

Music
- SHOWREEL -
A selection of original compositions exploring a wide range of moods and emotions, composed by me.
Best enjoyed with headphones.

This is my interpretation of the fight between Saber Alter and Rider from Fate/Stay Night: Heaven’s Feel III.
Most of the sounds were created from scratch using
synthesis in Phase Plant to give the scene a different feel.
Best enjoyed with headphones.
Sound Redesign - Fate/Stay Night: Heaven’s Feel III
Experience
Master - Game Audio Production
Event Horizon School (Turin, IT)
2024 - 2025
Built a solid foundation in interactive audio and adaptive music implementation in Unreal Engine and Unity through academic training, using tools such as FMOD, Wwise, and Metasound.
Sound Design | Music
Self-Study | Musician
2008 - Present
Developed expertise in sound design and music composition through dedicated self-study and practice.
Services
Sound Design
I create high-quality, expressive sound assets that enhance immersion, realism, and narrative depth across a variety of interactive experiences.
Game Audio Implementation
I implement responsive, optimized audio using FMOD, Wwise, and Metasound, ensuring seamless integration with gameplay and real-time systems.
I compose original, stylistically coherent music tailored to the emotional and narrative needs of each project, both linear and adaptive.
Music Composition






CONTACT ME
gabriele.fraternali95@gmail.com
