GABRIELE FRATERNALI
SOUND DESIGNER


TECHNICAL SOUND DESIGNER
COMPOSER
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PORTFOLIO
Sound Design - Showreel
This reel showcases original sound design for video games and TV series, from subtle ambiences to full-throttle action.
Crafted, mixed, and brought to life by me.
Best enjoyed with headphones.
DAW: Reaper and Ableton
Microphone: Zoom H5
FMOD - Music System


A collection of original music composed and implemented for video games and TV series, from intimate textures to epic battle.
Written, arranged, and produced by me.
Best enjoyed with headphones.
DAW: Ableton
Middleware: FMOD
Engine: Unreal Engine 5

This showreel highlights the audio implementation workflow for "CROPOUT", a project developed in Unreal Engine 5 with FMOD integration for advanced audio design and interactivity.
Best enjoyed with headphones.
DAW: Reaper
Middleware: FMOD
Engine: Unreal Engine 5
Game Audio Implementation - Showreel

Music - Showreel
A selection of original compositions exploring a wide range of moods and emotions, composed by me.
Best enjoyed with headphones.
DAW: Ableton

This is my interpretation of the fight between Saber Alter and Rider from Fate/Stay Night: Heaven’s Feel III.
Most of the sounds were created from scratch using
synthesis in Phase Plant to give the scene a different feel.
Best enjoyed with headphones.
DAW: Reaper
Microphone: Sennheiser MKH 416 p48 / Zoom H5
Sound Redesign - Fate/Stay Night: Heaven’s Feel III
Experience
Master - Game Audio Production
Event Horizon School (Turin, IT)
2024 - 2025
Built a solid foundation in interactive audio and adaptive music implementation in Unreal Engine and Unity through academic training, using tools such as FMOD, Wwise, and Metasound.
Sound Design | Music
Self-Study | Musician
2008 - Present
Developed expertise in sound design and music composition through dedicated self-study and practice.
Services
Sound Design
I create high-quality, expressive sound assets that enhance immersion, realism, and narrative depth across a variety of interactive experiences.
Game Audio Implementation
I implement responsive, optimized audio using FMOD, Wwise, and Metasound, ensuring seamless integration with gameplay and real-time systems.
I compose original, stylistically coherent music tailored to the emotional and narrative needs of each project, both linear and adaptive.
Music Composition






CONTACT ME
gabriele.fraternali95@gmail.com
